A remote role at Spotify.
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Original listing text, shown exactly as published by the company.
Work on evolving the architecture of Spotify’s mobile platform across iOS and shared systems
Design and implement strategies that allow systems to be developed and tested in isolation, reducing build complexity and interdependencies
Enable interoperability between iOS (Swift/Objective-C) and shared C++ codebases to improve maintainability and scalability
Build and maintain platform-level components that help teams reason clearly about application state and logic flow
Collaborate with teams across the Client Platform Studio to improve developer experience and system design
Use AI tools to explore solution spaces, validate architectural ideas, and prototype quickly to inform decisions
Define and track success metrics tied to developer productivity and system performance
Contribute to technical strategy, engineering standards, and long-term platform direction
You have strong experience in iOS development and exposure to C++, with interest in deepening your expertise across both
You have a solid understanding of software architecture, modularization, and scalable system design
You are familiar with service-oriented systems and lifecycle management
You care about improving developer experience and reducing cognitive load for other engineers
You communicate clearly and collaborate effectively with cross-functional teams
You are comfortable using AI tools to support exploration, research, and rapid prototyping
You take a product-oriented approach to platform work, connecting technical decisions to measurable outcomes
Where You Will Be
Spotify
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Open Source Software developed at Spotify
Source: company website